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Author Topic: WIP - Player Species - Auvokk  (Read 1620 times)

Offline Slaskia

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WIP - Player Species - Auvokk
« on: May 26, 2016, 12:29:46 PM »
This article is in heavy construction!  Feedback is appreciated!

Auvokk

Auvokks are a reptilian-like sentient species that is fairly new to the inter-galactic space exploration scene. 

History

Auvokks were once a people of great artistry and culture.  Throughout most of their history, Auvokks placed a great importance on the arts and other recreational activities.  Back then, they had little interest in what lay beyond their own planet: to them, they had everything they needed.  While they had advances in science and technology, much of it also inspired more variety and art and entertainment.  Even in their biggest cities, there was hardly any spot that wasn’t a curving, covered with a mural or other artwork.  No building was without the sound of the latest musical tunes.

That all changed a few centuries ago.

With technology lowering death rates of hatchlings world over, the Auvokks soon discovered they were having a negative impact on their world.  Realizing that overpopulation was starting to choke their planet, and themselves, they finally started looking to the stars.  With most of their brightest minds now focused on space and the prospect of space travel, they experienced a technological boom in many different fields.  This came with a cost.

With the fears of their planet’s impending ecological collapse, the government started imposing birth limits to slow the population growth, to buy time.  When that wasn’t enough, they implemented restrictions on what they treasured most: their arts and entertainment.  To their leaders, any activity not dedicated to solving the current crisis was a waste of time.  It wasn’t long until they imposed an outright ban. This, the population wouldn’t stand for and talks of rebellion started being heard in the streets.

By then, they had taken their first steps into space and set foot on other planets, though their technology was not quite ready to start colonization of other worlds.  What they didn’t know was that when those first pioneers returned home, they brought something back with them.  Something that was the reason for the restriction and bans on entertainment.  Compatible of mimicking almost perfectly the person they were ‘born’ from, these shapeshifting aliens quickly took over key positions in the government and set about further suppressing the populous to make them easier to control and ‘replace’.  By the time the leaders of the resistance realized what was really going on, the invaders were too entrenched.  Their only hope was to save enough of their people to start anew elsewhere, with hopes of eventually returning to take back their home world. 

With that in mind, they focused exclusively on tech that would get a large number safely to another habitable planet: colony ships.  Unbeknownst to them, the alien occupiers also had plans to do the same, for they desired to expand to other sentient species as well.  When the resistance completed their first colony ship, they ensured one of their own was aboard.  As the ship took off, they made a token effort to stop the launch, but purposely failed.  As far as the resistance knew, they were free from the alien’s influence.

However, they were not free from trouble.  While enroute to their destination, they lost control of their ship, pulled from warpspace (?) by an unknown force.  They found themselves heading straight for a previously unknown planet that was more than twice the size of their own: the pilots were only just able to get enough control to do a hard landing, saving most of the passengers.  When they realized the ship would never fly again, the alien infiltrator, due to a combination of injury and suddenly finding itself cut off from its brethren, went berserk, revealing its true nature.  It was quickly killed.

The Auvokks themselves where overwhelmed.  Not only were they forced to crash land on an unknown planet, but their greatest enemy had been among them the whole time.  Fearing there may be more among them, they chose to isolate themselves from any other potential sentient species.  For the next few decades, they spent exploring only the immediate area around the crash site, building a new home for themselves and reigniting the love of art and entertainment that had been taken from them.  Sixty years after their crash landing, another of their colony ships followed suit.  This ship had luckily crash landed nearby and they quickly rescued any survivors.  It was then they realized that their music was the best screener for alien infiltrators, for the aliens could not stand music in any shape or form:  those among the new arrivals were quickly routed out and destroyed.

With this knowledge in hand, they now had hope of reclaiming their homeworld.  Now the biggest problem they had was actually returning home, however after several attempts to leave the planet failed, they realized they could not do so on their own.  Something was keeping them there, either the massive size of the planet, or something else.  Thus, a hundred years after they first arrived, the Auvokks finally start seeking out other intelligent life.  Surely, if the planet did this to them, other residents could be in the same situation.  Thus the hunt is on.

Biology

General appearance

Auvokks stand, on average, 5’5” tall, with minimal height variances between individuals.  Head is goat-head shaped, their eyes sharing the aforementioned animals horizontal slitted eyes.  Behind each eye grows a horn that curves back around the head and slightly upward.  Below and slightly behind the base of each horn is a small ear.  Torso, arms and legs are very human-like, including having five fingers on each hand, however, they only have four toes and their nails are more like claws and hooves (fingers and toes respectively).  Every Auvokk also has a tail that is roughly 3/4ths the length of their legs: this tail has little muscle to it and is slowly disappearing over the generations.  Their skin is leathery and hairless, the dorsal side covered with either spots, mottling or stripes:  their skin tone can come in a whole rainbow of colors.  Eye color ranges from yellow to light orange and, rarely, light brown. 

Sexual Dimorphism

In physical shape, males and females are essentially the same.  The one exception to this is their horns:  the female’s horns are generally only half the length of the males.  Telling the difference between the sexes, is mainly done by skin color:  males are always warm colors, while females cool.  This can be a bit problematic for color ranges that go into both warm and cool tones, especially for a non-Auvokk: in these situations, a quick glance at the horns usually clears things up.

In Auvokk society, a member that is fully grey, white or black is considered ‘genderless’, regardless of horn length.  They also have the misfortunate of being infertile as well.

Senses

An Auvokks strongest senses are sight and smell.  Their color-vision is so refined they can see three times the hues, shades and tones of color than a human can.  This can lead to a bit of ‘elitists’ attitude on their end when conversing art, or anything to do with color, with other species, resulting in comments like ‘poor partly color-blind soul’.  This heightened sense of color-vision is one reason why ‘they’ don’t get confused on a fellow Auvokks sex.  The other reason is their sense of smell.

Their sense of smell is easily five times that of a human.  To Auvokks, scent is an important indicator of mood, health and sex and is often used as an aid in communication.  This, of course, can lead to misunderstandings when talking to other species, so translation devices are sometimes needed (similar to the Elcor from Mass Effect, actually, but not to that extreme).

Hearing is their poorest sense:  when compared to human hearing range, they can only hear the lower half of that range.  Because of this, they have trouble hearing people speaking in a higher pitched voice (such as many human females).

In general, their sense of touch is average.   However, they do have an increased sensitivity to ‘feeling’ infrasound, which somewhat makes up for their limited hearing range.  Want to know when an earthquake or volcanic eruption is imminent?  Stay near an Auvokk….

Reproduction

Auvokks are oviparous (egg layers) and have a set breeding season (haven’t figured out when that is yet).  Females lay up to four eggs after carrying them for two months, which then hatch after three more months of incubation.  All hatchings are born hornless and for the first two weeks after hatching, their skin is grey.  Horns don’t start growing until they hit adolescence, which is typically between 13-15 years old.  Hatchlings are born with all their teeth and can eat solid food immediately after hatchling.

Females that do not wish to reproduce on a given breeding season will take estrus pheromone suppressants and other means of birth control.  Of course, accidents still happen.

Diet

Omnivorous with heavy herbivorous leanings.  Namely, their diet consists primarily of fruits, nuts, vegetables, and other various plants, with various insects as their main source of protein.  They have trouble digesting actual meat, thus will only consume it in emergencies.

Communication/Language

Their language can have a lot of nuances in the infrasound range, making understanding their intent a chore for other species.  This, in addition to their tendency to use scent in their communications, results in their speech coming off as a bit monotone.

Magic

Auvokks are unable to use magic, however, there have been signs that they may be capable of psionics.

Government

On the homeworld, the city governments are run by the City Council, whom have a Major as their public face.  The Major proposes new laws and directives to the council, who debate and vote on it.  Each Major is also a member of a higher council, known as the World Council.  The World Council’s public face is known as the Prime minister.  All members of city council, the Majors and the Prime Minister, are voted upon by the public.

On TE, the refugees continue to use a similar, albeit a much smaller scale version of this system. Here, it is simply the Council and Governor.

Society

- Consider ‘fun time’ just as, if not more important than work.
- The ‘Colorless’ Auvokk (members that are pure grey, white or black), tend to be workaholics in contrast, specializing in their chosen profession.  A big stigma associated with them is that they prefer work over play and wish others would be the same in the sake of progress.  It’s due to this stigma that a colorless finds it nearly impossible to obtain a position of leadership.
- The worst insults you can say to an Auvokk (or their work) is that they are plain, boring, ugly, etc.

Culture

The biggest aspect of their culture is their forms of entertainment, which runs the gauntlet of genres.   Music, art, opera, sports, etc:  they do it all. 

Music

Due to their range of hearing and sensitivity to infrasound, Auvokk music is heavily percussion based.  Various types of drums dominate their bands and performances, while other instrument types all range in the lower frequencies.

Body Art

Tattoos and piercings were only just starting to get a foothold before the forced shift in priorities by the government on their homeworld and it was quickly banned for ‘fear of bodily contamination’.  The refugees on TE have yet to attempt to pick up either practice again, due to having a greater interest in preserving the culture that had already been well established.

Style

They really don't have a 'set' one, as it changes every few years: think of our own fashion trends, but apply it just about everything, including architecture.  That said, the one 'style' that is rarely seen in Auvokk society is 'simple' or 'plain'.  Example: no piece of fabric is just one color, it usually has multiple patterns of colors and/or textures running through it.  Their architecture is no different (for ideas on what I mean there, look at these buildings: these are real buildings, here on earth.  In short, their buildings can be crazy looking to other sentients.)  Thankfully, they do understand the importance of function over aesthetics (in other words they make sure the design is actually structurally sound before building it).

Artwork

http://slaskia.deviantart.com/art/Auvokk-Profile-sheet-27108735 - very old concept art.  Plan to redo. - Art update done!
http://slaskia.deviantart.com/art/Auvokk-Profile-Sheet-V-2-612880051 - V.2
« Last Edit: June 07, 2016, 06:02:55 PM by Slaskia »

Offline Slaskia

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Re: WIP - Player Species - Auvokk
« Reply #1 on: May 27, 2016, 09:02:52 PM »
Change log

-added a large chuck of info to the biology section.  Still not complete, however (reproduction section still missing)

Offline Slaskia

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Re: WIP - Player Species - Auvokk
« Reply #2 on: May 27, 2016, 10:30:32 PM »
Change Log

-Added Reproduction and Diet in the Biology section.  That section is now pretty  much complete sans changes due to feedback.

Offline Slaskia

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Re: WIP - Player Species - Auvokk
« Reply #3 on: May 29, 2016, 02:33:29 PM »
Change Log

Added Communication/Language section to Biology (though I haven't thought out fully what they sound like)
Added some info to the Government and Society sections, the latter I need to expand on more.
Added a Culture section, with some relevant information.

Offline Slaskia

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Re: WIP - Player Species - Auvokk
« Reply #4 on: June 02, 2016, 06:29:50 PM »
Change log

- Finished updated concept art (at least biology related.  Still haven't done a thing clothing/tech wise >.>  <.<)

Offline Slaskia

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Re: WIP - Player Species - Auvokk
« Reply #5 on: June 07, 2016, 06:05:26 PM »
Change log

- added a note regarding what an Auvokk considers a grave insult.
- added a short paragraph regarding their aesthetic style.